s c e n e r y
p r o j e c t
c 6 4
(c) Glenn Lunder 1996-2002
scenery64 version 1.40 (september 2002)
Hi everyone. Notice anything new up above? ;) Yes, I've joined Spaceballs.
For you, the avid scenery reader, this will mean nothing. I will refrain
from reviewing any further SPB demos, of course, since my objectivity is
naturally of importance. I will provide all the data (credits and such), but
not write reviews of them. Other than that, everything stays as normal. But,
the fact that I've joined an active demoscene group is not the only
development for scenery this time. I've been asked by several people to
include a list of new things for each release, and I've compiled a small one
- though bear in mind that for each new release there are HUNDREDS of small
fixes/additions made that will NOT be recorded here. This list only reflects
MAJOR new developments. Believe me, any other policy would make the list
humongous. The full list is referenced below. Enjoy!
-- menace/spaceballs^scenery project
** news:
Bodycount (review "Vandalism News #10"), Byterapers Inc. (review "World of
Code", "Extremes"; history), Dekadence (misc; review "My Kondom"), Fairlight
(review "Reformation #3", "Runemania", "Visual Orgasm"), Smash Designs
(history; reviews "Street of Illusion", "West Light", "Amgine"), Unicess
(review "Popcorn #3").
ps: | For readers on the windows platform, we recommend the excellent Windows
Commander (www.ghisler.com)'s "compare by content" function for a better
overview of what is new... There's a LOT more than the small list above
might have you thinking! ;) |
ps2: | For the next version I will revise this editorial file, which really
needs it by now... It's been relatively unchanged since the start,
really. |
--- 64 specific... --------------------------------------------------------
Each platform I work on present its own unique set of problems, and the C64
is no different. One quite special thing about the C64 scene is that
virtually all scenerelated releases - including utilities - have a visual,
scene-oriented side to them. There's intros on everything! :) In my eyes,
this is a GOOD thing, and I want S64 to reflect that. Therefore, anything
with 'scene value' is reviewed, and you can expect to find utility reviews
in along with all the usual demos, intros and diskmags. Another thing is the
unique functions that the 64 scene presents. For instance, the function
'fixer' describes someone who fixes cracked games for NTSC or PAL
compatibility. Another unique function is 'cover', which means the person
who draws the papercovers for disks that are spread by mailswappers across
the scene. I have chosen to not include this function, when I come across
it, since it does not show up on the screen.
But anyone who has stuff like this lying around, old covers or even scene
stickers, scan and send! It will make an interesting addon for the scenery64
cd's ;)
--- glossary --------------------------------------------------------------
This (still very much in development) section will describe some of the c64-
specific words and expressions, so that outsiders can better understand
them. And so that even pc sceners can know what a DYCP, a sprite multiplexer
or a rastersplit is =)
- | DYCP or Different Y Char Position ... |
- | DYPP or Different Y Pixel Position is pretty much the same as what we
would call a sinescroller on the amiga. |
--- where to start... -----------------------------------------------------
Most of the stuff reviewed in Scenery64 has been viewed through the superior
emulator CCS64 (http://www.computerbrains.com) by Per Håkan Sundell - known
to amiga sceners as the cracker PHS/CCS and under his real name as one of
the authors of PlaySid. This emulator offers superior compatibility, speed
and is continually updated. Versions are offered for both DOS and WINDOWS
(DirectX), and also versions with support for the HARDSID soundcard.
There are several other emulators also available, search the major c64
portals on the web for additional information. We recommend
http://www.c64.org and http://www.c64.cc as good starting points on the web.
For general c64 scene news, there is no beating http://www.c64.sk.
We also recommend http://www.c64.info, which has helped us secure hard-to-
find productions in the past.
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