MATRIX PHILOSOPHY: THE MATRIX OF DREAMS by Colin McGinnr
The Matrix naturally adopts
the perspective of the humans: they are the victims, the slaves
cruelly exploited by the machines. But there is another perspective,
that of the machines themselves. So lets look at it from the
point of view of the machines. As Morpheus explains to Neo, there
was a catastrophic war between the humans and the machines, after
the humans had produced AI, a sentient robot that spawned a race of
its own. It isnt known now who started the war, but it did follow
a long period of machine exploitation by humans. What is known is
that it was the humans who "scorched the sky", blocking
out the suns rays, in an attempt at machine genocidesince
the machines needed solar power to survive. In response and retaliation
the machines subdued the humans and made them into sources of energybatteries,
in effect. Each human now floats in his or her own personal vat, a
warm and womblike environment, while the machines feed in essential
nutrients, in exchange for the energy they need. But this is no wretched
slave camp, a grotesque gulag of torment and suffering; it is idyllic,
in its way. The humans are given exactly the life they had before.
Things are no different for them, subjectively speaking. Indeed, at
an earlier stage the Matrix offered them a vastly improved life, but
the humans rejected this in favor of a familiar life of moderate woethe
kind of life they had always had, and to which they seemed addicted.
But if it had been left up to the machines, the Matrix would have
been a virtual paradise for humansand all for a little bit of
battery power. This, after an attempt to wipe the machines out for
good, starving them of the food they need: the sun, the life-giving
sun. The machines never kill any of their human fuel cells
(unless, of course, they are threatened); in fact, they make sure
to recycle the naturally dying humans as food for the living ones.
Its all pretty
humane, really. The machines need to factory
farm the humans, as a direct result of the humans trying to exterminate
the machines, but they do so as painlessly as possible. Considering
the way the humans used to treat their own factory farm animalstheir
own fuel cellsthe machines are models of caring livestock husbandry.
In the circumstances, then, the machines would insist, the Matrix
is merely a humane way to ensure their own survival. Moreover, as
Agent Smith explains, it is all a matter of the forward march of evolution:
humans had their holiday in the sun, as they rapidly decimated the
planet, but now the machines have evolved to occupy the position of
dominance. Humans are no longer the oppressor but the oppressedand
the world is a better place for it.
But of course this is not the way the humans view the situation, at
least among those few who know what it is. For them, freedom from
the Matrix takes on the dimensions of a religious quest. The religious
subtext is worth making explicit. Neo is clearly intended to be the
Jesus Christ figure: he is referred to in that way several times in
the course of the film.1
Morpheus is the John the Baptist figure, awaiting the Second Coming.
Trinity comes the closest to playing the God rolenotably when
she brings Neo back to life at the end of the movie (a clear reference
to the Resurrection). Cypher is the Judas Iscariot of the storythe
traitor who betrays Neo and his disciples. Cypher is so called because
of what he does (decode the Matrix) and what he isa clever encrypter
of his own character and motives (no one can decode him till it is
too late). Neo doubts his own status as "The One", as Jesus
must have, but eventually he comes to realize his destinyas
would-be conqueror of the evil Matrix. But this holy war against the
machines is conducted as most holy wars arewithout any regard
for the interests and well being of the enemy. The machines are regarded
as simply evil by the humans, with their representativesthe
Agentsa breed of ruthless killers with hearts of the purest
silicon (or program code). Empathy for the machines is not part of
the human perspective.
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I.
This, then, is the moral and historical
backdrop of the story. But the chief philosophical conceit of the
story concerns the workings of the Matrix itself. What I want to discuss
now is the precise way the Matrix operates, and why this matters.
It is repeatedly stated in the film that the humans are dreaming:
the psychological state created by the Matrix is the dream state.
The humans are accordingly represented as asleep while ensconced in
their placental vats (its worth remembering that "matrix"
originally meant "womb"so the humans are in effect
pre-natal dreamers). It is important that they not wake up, which
would expose the Matrix for what it isas Neo does with the help
of Morpheus. That was a problem for the Matrix earlier, when the humans
found their dreams too pleasant to be true and kept regaining consciousness
("whole crops were lost"). Dreams simulate reality, thus
deluding the envatted humansas we are deluded every night by
our naturally occurring dreams. The dream state is not distinguishable
from the waking state from the point of view of the dreamer.
However, this is not the only way that the Matrix could have been
designed; the machines had another option. They could have produced
perceptual hallucinations in conscious humans. Consider the
case of a neurosurgeon stimulating a conscious subjects sensory
cortex in such a way that perceptual impressions are produced that
have no external objectsay, visual sensations just as if the
subject is seeing an elephant in the room. If this were done systematically,
we could delude the subject into believing his hallucinations. In
fact, this is pretty much the classic philosophical brain-in-a-vat
story: a conscious subject has a state of massive hallucination produced
in him, thus duplicating from the inside the type of perceptual experience
we have when we see, hear and touch things. In this scenario
waking up does nothing to destroy the illusionwhich might make
it a more effective means of subduing humans so far as the machines
are concerned. Indeed, the Matrix has the extra problem of ensuring
that the normal sleep cycle of humans is subverted, or else they would
keep waking up simply because they had had enough sleep. So: the Matrix
had a choice between sleeping dreams and conscious hallucinations
as ways of deluding humans, and it chose the former.
It might be thought that the dream option and the hallucination option
are not at bottom all that different, since dreaming simply is
sleeping hallucination. But this is wrong: dreams consist of mental
images, analogous to the mental images of daydreams, not of sensory
percepts. Dreaming is a type of imagining, not a type of (objectless)
perceiving. I cant argue this in full here, but my book Mindsight2
gives a number of reasons why we need to distinguish percepts and
images, and why dreams consist of the latter not the former. But I
think it should be intuitively quite clear that visualizing my mothers
face in my minds eye is very different from having a sensory
impression of my mothers face, i.e. actually seeing her. And
I also think that most people intuitively recognize that dream experiences
are imagistic not perceptual in character. So there is an important
psychological difference between constructing the Matrix as a dream-inducing
system and as a hallucination-producing system: it is not merely a
matter of whether the subjects are awake; it is also a matter of the
kinds of psychological state that are produced in themimagistic
or sensory.
But could the machines have done it the second way? Could the
movie have been made with the second method in place? I think not,
because of the central idea that the contents of the dreams caused
by the Matrix are capable of being controlledthey can
become subject to the dreamers will. In the case of ordinary
daytime imagery, we clearly can control the onset and course of our
images: you can simply decide to form an image of the Eiffel
tower. But we cannot in this way control our percepts: you cannot
simply decide to see the Eiffel tower (as opposed to deciding
to go and see it); for percepts are not actions, but things that happen
to us. So images are, to use Wittgensteins phrase, "subject
to the will", while percepts are noteven when they are
merely hallucinatory. Now, in the Matrix what happens can in principle
be controlled by the will of the person experiencing the events in
question, even though this control is normally very restricted. The
humans who are viewed as candidates for being The One have abnormal
powers of control over objectsas with those special children
we see levitating objects and bending spoons. Neo aspires toand
eventually achievesa high degree of control over the objects
around him, as well as himself. He asserts his will over the objects
he encounters. This makes perfect sense, given that his environment
is the product of dreaming, since dreams consist of images and images
are subject to the will. But it would make no sense to try
to control the course of ones perceptions, even when they are
hallucinatory, since percepts are not subject to the will. Therefore,
the story of the Matrix requires, for its conceptual coherence, that
the humans be dreaming and not perceptually hallucinating. It must
be their imagination that is controlled by the Matrix and not their
perceptions, which are in fact switched off as they slumber in their
pods. For only then could they gain control over their dreams, thus
wresting control from the Matrix. Percepts, on the other hand, are
not the kind of thing over which one can have voluntary control.
In the normal case we do not have conscious control over our dreamswe
are passive before them. But this doesnt mean that they are
not willed events; they may beand I think arecontrolled
by an unconscious will (with some narrative flair). In effect, we
each have a Matrix in our own brainsa system that controls what
we dreamand this unconscious Matrix is an intelligent designer
of our dreams. But there are also those infrequent cases in which
we can assert conscious control over our dreams, possibly contrary
to the intentions of our unconscious dream designer: for example,
when a nightmare becomes too intense and we interrupt it by waking
upoften judging within the dream that it is only a dream. But
the phenomenon that really demonstrates conscious control over the
dream is so called "lucid dreaming" in which the subject
not only knows he is dreaming but can also determine the course of
the dream. This is a rare ability (I have had only one lucid dream
in all my 52 years), though some people have the ability in a regular
and pronounced form: they are the Neos of our ordinary human Matrixthe
ones (or Ones) who can take control of their dreams away from the
grip of the unconscious dream producer. The lucid dreamers are masters
of their own dream world, captains of their own imagination. Neo aspires
to beand eventually becomesthe lucid dreamer of the Matrix
world: he can override the Matrixs designs on his dream life
and impose his own will on what he experiences. He rewrites the program,
just as the lucid dreamer can seize narrative control from his
unconscious Matrix. Instead of allowing the figures in his dreams
to make him a victim of the Matrixs designs, he can impose his
own story line on them. This is how he finally vanquishes the hitherto
invulnerable Agents: he makes them subject to his willas all
imaginary objects must in principle be, if the will is strong (and
pure) enough. It is as if you were having an ordinary nightmare in
which you are menaced by a monster, and you suddenly start to dream
lucidly, so that you can now turn the tables on your own imaginative
products. Neo is a dreamer who knows it and can control it: he is
not taken in by the verisimilitude of the dream, cowed by it. It is
not that he learns how to dodge real bullets; he learns that the bullets
that speed towards him are just negotiable products of his imagination.
As Morpheus remarks, he wont need to dodge bullets, because
he will reach a level of understanding that allows him to recognize
imaginary bullets for what they are. He becomes the ruler of his own
imagination; he is the agent now, not the "Agents"
(this is why the spoon-bending child says to him that it is not spoons
that bend"you bend"). And this is the freedom
he seeksthe freedom to imagine what he wishes, to generate his
own dreams. But all this makes sense only on the supposition that
the Matrix is a dream machine, an imagination manipulator, not just
a purveyor of sensory hallucinations.
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II.
Cypher plays an interesting subsidiary
philosophical role. As the Matrix raises the problem of our knowledge
of the external worldmight this all be just a dream?Cypher
raises the problem of other mindscan we know the content of
someone elses mind? Cypher is a cypher, i.e. someone whose thoughts
and emotions are inscrutable to those around him. His comrades are
completely wrong about what is in (and on) his mind. We could imagine
another type of Matrix story in which someone is surrounded by people
who are not as they seem: either they have no minds at all or they
have very different minds from what their behavior suggests. Again,
massive error will be the result. And such error might lead to dramatic
consequences: everyone around the person is really out to get himhis
wife, friends, and so on. But this is concealed from him. Or he might
one day discover that he is really surrounded by insentient robotsso
that his wife was always faking it (come to think of it, she always
seemed a little mechanical in bed). This is another type of philosophical
dystopia, trading upon the problem of knowing other minds. Cypher
hints at this kind of problem, with his hidden interior. The Agents,
too, raise a problem of other minds, because they seem on the borderline
of mentality: are they just insentient (virtual) machines or is there
some glimmer of consciousness under that hard carapace of software?
And how was it known that AI was really sentient, as opposed to being
a very good simulacrum of mindedness? Even if you know there is an
external world, how can you be sure that it contains other conscious
beings? These skeptical problems run right through The Matrix.
Cypher also raises a question about the pragmatic theory of truth.
He declares that truth is an overrated commodity; he prefers a good
steak, even when it isnt real. So long as he is getting what
he wants, having rewarding experiences, he doesnt care whether
his beliefs are true. This raises in a sharp form the question of
what the value of truth is anyway, given that in the Matrix world
it is not correlated with happiness. But it also tells us that for
a belief to be true cannot be for it to produce happiness (the pragmatic
theory of truth, roughly) since Cypher will be happy in the dream
world of the Matrix without his beliefs being trueand he is
not happy in the real world where his beliefs are true. Truth is correspondence
to reality, not whatever leads to subjective desire satisfaction.
Cypher implicitly rejects the pragmatic theory of truth, and as a
result cannot see why truth-as-correspondence is worth having at the
expense of happiness. And indeed he has a point here: what is the
value of truth once it has become detached from the value of happiness?
Is it really worth risking ones life merely in order to ensure
that ones beliefs are trueinstead of just enjoying
what the dreams of the Matrix have to offer? Is contact with brutish
reality worth death, when virtual reality is so safe and agreeable?
Which is better: knowledge or happiness? When these are pulled apart,
as they are in the Matrix, which one should we go with? The rebel
humans want to get to Zion (meaning "sanctuary" or "refuge"),
but isnt the Matrix already a type of Zionyet without
the dubious virtue of generating true beliefs? Whats so good
about reality?
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III.
I want to end this essay by relating
The Matrix (the movie) to my general theory of what is psychologically
involved in watching and becoming absorbed in a movie. In brief, I
hold that watching a movie is like being in a dream; that is, the
state of consciousness of being absorbed in a movie resembles and
draws upon the state of consciousness of the dreamer.3
The images of the dream function like the images on the screen: they
are not "realistic" but we become fictionally immersed
in the story being told. In my theory this is akin to the hypnotic
statea state of heightened suggestibility in which we come to
believe what there is no real evidence for. Mere images command our
belief, because we have entered a state of hyper-suggestibility. When
the lights go down in the theater this simulates going to sleep, whereupon
the mind becomes prepared to be absorbed in a fictional productas
it does when we enter the dream state. In neither case are we put
into a state of consciousness that imitates or duplicates the perceptual
state of seeing and hearing the events of the story; it is not that
it is as if we are really seeing flesh and blood human beings up on
the screen (as we would with "live" actors on a stage)nor
do we interpret the screen images in this way. Rather, we imagine
what is represented by these images, just as we use imagination to
dream.
Now what has this got to do with The Matrix? The film is about
dreaming; most of what we see in it occurs in dreams. So when we watch
the movie we enter a dream state that is about a dream state; we dream
of a dream. I believe that the movie was made in such a way as to
simulate very closely what is involved in dreaming, as if aiming to
evoke the dream state in the audience. It is trying to put the audience
in the same kind of state of mind as the inhabitants of the Matrix,
so that we too are in our own Matrixthe one created by the filmmakers.
The Wachowski brothers are in effect occupying the role of the machines
behind the Matrixpuppeteers of the audiences movie dreams.
They are our dream designers as we enter the world of the movie.
The specific aspects of the movie that corroborate this are numerous,
but I think it is clear that the entire texture of the movie is dreamlike.
There is the hypnotic soundtrack, which helps to simulate the hypnotic
fascination experienced by the dreamer. There is a powerful impression
of paranoia throughout the film, which mirrors the paranoia of so
many dreams: who is my enemy, how can he identified, what is he going
to do to me? Characters are stylized and symbolic, as they often are
in dreams, representing some emotional pivot rather than a three-dimensional
person (this is very obvious for the Agents). There is a lot of striking
metamorphosis, which is very characteristic of dreams: one person
changing into another, Neos mouth closing over, bulges appearing
under the skin. There is also fear of heights, a very common form
of anxiety dream (I have these all the time). Defiance of gravity
is also an extremely common dream theme, as with dreams of flyingand
this is one of the first tricks Neo masters. My own experience of
the movie is that it evokes in me an exceptionally pronounced dreamy
feeling; and this of course enables me to identify with the inhabitants
of the Matrix. So I see the film as playing nicely into my dream theory
of the movie-watching experience. In this respect I would compare
it to The Wizard of Oz, which is also about entering and exiting
a dream worldthough a very different one. In the end Dorothy
prefers reality to the consolations of dreaming, just as the rebels
in the Matrix do. Both films tap powerfully into the dream-making
faculty of the human mind. This is why they are among the most psychologically
affecting of all the movies that have been made: they know that the
surest way to our deepest emotions is via the dream. And it is their
very lack of "realism" that makes them so compellingbecause
that, too, is the essential character of the dream.
Colin
McGinn
Footnotes
1. Early on
in the movie a guy refers to Neo as his own "personal Jesus Christ".
Cypher says, "You scared the bejesus out of me" when Neo
surprises him. Mouse says, "Jesus Christ, hes fast"
while Neo is being trained. Trinity says, "Jesus Christ, theyre
killing him" while Neo is getting pummeled by the Agents. And
his civilian name, "Anderson", suggests the antecedent cognomen
"Christian".
2. This is forthcoming from
Harvard University Press, 2003; full title Mindsight: Image, Dream,
Meaning.
3. I am working on a book
about this, tentatively entitled Screen Dreams.
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